The End of the Beginning

Posted in Announcements, Uwe Boll on January 29th, 2010 by Robert Shea

Welcome to Video Game Pulse. This may only be the start of something great to come, but I invite you to read on … wait a minute… this all sounds very familiar! Now I remember, We’ve already said all this introduction crap before. It’s been four years since my last post and there is a VERY good reason why.

Four years ago my domain expired and I wasn’t paying attention and it got sold in an auction and when I requested the domain back, the person wanted $20,000 for it; Who knew my domain was so valuable. Well, I finally got the domain back after that user let it expire; I guess it’s not all that valuable. Bottom line is this. If someone wants to buy this domain for $25,000 (inflation included) just shoot me an email.

I kid though, I am very excited to get back into writing video games news and I’m going to start off by reporting on myself! While I was importing all the old articles one by one I was reading some of the crazy things I was saying back in the day … heck, one article is even called “A Look into The Year 2010“. I’m also really excited to go back and review more of Uwe Boll’s movies now that more have been released; here is my take on House of the Dead.

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Ten Reasons House of the Dead Sucks!

Posted in Critique, Uwe Boll on January 31st, 2006 by Robert Shea

In order for me to better familiarize myself with the crapfest that is a Uwe Boll film, I decided to watch the films he has made, that way I can bitch with knowledge. As I started to watch House of the Dead, I began to make a list in my head of the funny and outright stupid things that I was bearing witness to.

Soon this list grew too large, and so I quickly opened a notepad file and started typing away, below you will find some of my thoughts on the film in the form of a “Top Ten” list, keep in mind, these arn’t actually in order of importance, and there are probably other key points that deserve this list that I am not thinking of at this moment, enjoy!

1) Instant Neo!

When the chips are down, it seems that even the Sega girl can kick some matrix ass! Not to mention how everyone knows how to use a gun, and all the girls are equipped like Lara Croft. All in all, this movie proves that when the time is right, you can tap into your inner core, and kick some major ass with absolutely no training!

2) Cut Scenes

During the ad campaign of Doom, there was some FPS shots of the actors, us gaming types prayed to heaven that this was not going to be in the final cut of the film. We were disappointed when the film eventually came out, A majority of the film was spent in First Person mode. When House of the Dead hit the theatres, people were appalled that the game included actual footage from the original Playstation version of the game counterpart.

3) The Acting!

I’m not sure if it was meant to be stupid, but it sure wasn’t meant to be serious. The “skipper” says at one point, “muerte, its Spanish for death. In case you don’t speak Mexican”, who is writing this stuff, President Bush?? The characters, including the underwear model all try act their part, but Uwe Boll just can’t write or direct even if his chips were down!

4) Consistency

I guess it is too much to ask that a guy missing a hand should be missing his hand 30 minutes later, and not lifting heavy crates. How about the fact that a 6 shooter revolver can seem to shoot unlimited ammo in a scene where it would look cool, but when you need to move the story, the gun is only loaded with two bullets. I guess this would make even more sense if there WAS a story to move along.

5) The Lack of a House!!

Ok, I guess there is a house, more like a shack, and none of the action actually takes place “in” the house. This movie might as well be called “Island of the Dead”, or “Shack of the Dead” … at least Radio Shack could use it in their advertising.

6) Some God Damn Sense!

So the story is that a man was banned from Spain (not mexico) for performing experiments that were not of god, they were taking him to some remote location when he killed the crew, and took the ship. He ended up landing on this island where he kills anyone who steps foot on it. So again I ask, where does the zombie part play a roll, Boll? Let’s not forget that the San Juan islands are in Washington State, far the fuck away from Spain! This guy got here before America was even discovered.

At one point in the film, they have no reason to go back into the island, everyone they know has just died, and they just killed all the zombies on the boat literally in front of them. Logical choice would be to get the fuck off the island onto the boat, and deal with the few zombies that MAY remain on the boat… OR you could have the following conversation…

Girl 1: “we got to get back on that boat, but I ain’t going in that water”

Guy 1: “we can’t go anyway, its too far, besides, we don’t know what is still on that boat”

Girl 2: “what about that house?”

Guy 1: “it’s defensible, and it’s shelter”

Girl 3: “it’s a good idea”

This is where I ask, WHERE IS THE GOD DAMN SENSE??? “it’s a good idea”?? These people haven’t taken drugs at the rave… where the fuck do you get the sense that it is a good idea, instead of leaving right the fuck now on the boat that is less them 20 feet in front of you? Oh ya, Boll forgot to include the house/shack in the movie, and we are only 45 minutes into the film… got to fill it with more crap.

7) Uber Fast Zombies

Zombie movies all have one thing in common, the zombies move slowly, they are tons of them, and no matter how far you try to run, you can’t get away from them. Uwe Boll takes it to the next level, and allows the zombies to run, sprint, jump, and kind of fly! They can also breath underwater, but I guess that is to be expected.

8) Quality!

For the budget this film was awarded, I could have done a much better job, and I don’t know the first thing of making a movie. Aside from the acting being complete rubbish, the filming is even worse. I’m not talking about the fact that it uses screen shots from the video game, or way to much matrix shots, or even that the camera can’t stay stable. On second thought, I am talking about all that, and even more.

9) Makeup

Last year at E3 there were “dead” people wandering about the convention center, pressed up against windows, and in general, scaring the crap out of you when you didn’t expect them to be there. They were advertising the game Infected by Majesco. The game didn’t get received to well by critics, but the makeup was probably about 90% better then what is in this movie.

10) Scare Factor

It takes a lot of things to make a movie scary, even if with cheap thrills, and clichés. A few things are suspense, makeup and unique camera angles, which this movie lacks all of. As previously mentioned, the makeup is sub par, Since there is a techno beat playing the entire time of the movie, there is no suspense, and without any of those, it doesn’t matter what camera angle you use.

Any Hitmen For Hire?

Posted in Critique, Kotaku, Rumour, Uwe Boll on January 15th, 2006 by Robert Shea

The rumor being tossed up over at Kotaku is so scary it has me in shivers. Even the slight mention, either true or not, makes me want to vomit! The kind of sick you get only when you think of pure pain, the kind you get when you watch the “Many Faces of Death” videos. When you watch those crashes on Gorilla Mask.

Uwe Boll has taken games that I don’t really play that much and turned them into horrible movies. Until now I never put to much stock into what he made and how it affected the fans of the games he made movie counterparts to. I never thought of how it could affect the video game series its self. Most all of you that actually are reading this site have realized that I take Sunday and Monday off, but this report is so extremely important that I have decided to break the cycle.

Uwe Boll, reaper of video game souls and destroyer of gaming’s Hollywood hopes, has cast his jaundiced eye on none other than Metal Gear Solid. The Boll said in a recent interview that he knows Konami paid someone to write a script from the game and the he “absolutely” want to make it into the movie. Somewhere in Konami, people are crying.

-Kotaku

God save us all if this is true. No one wants this! The games themselves tell better stories then any video game movie ever could. I am a huge fan of the series, and I can say that I don’t want ANYONE making this movie, even Hideo Kojima himself. I may watch an animation by Hideo Kojima, but live-action is out of the question.

It’s My Way or The Highway Uwe Boll

Posted in Critique, News, Uwe Boll on January 7th, 2006 by Robert Shea

BloodRayne reviews have hit the shelves and its time for a reality check. That’s right, yet another movie from the one and only Uwe Boll; videogame-to-movie entrepreneur. Rather then bask in all the bad reviews of the movie I have decided to take the positive slant on this so called “astronomically awful movie”.

If you were to interpret these review one way they would make this sound like one of the worst movies of the year, but you would be wrong. That’s right, there is only one way to interpret these reviews and I’m here to make sure you fully comprehend this in the right way. Just take a look at a few hand picked reviews we have chosen for you to read.

“It’s … not … bad … BloodRayne is just an … sword-and-sorcery … movie with one hot sex scene.”

-Chuck O’Leary, FANTASTICA DAILY

“An … movie you might say … wins …”

-Frank Swietek, ONE GUY’S OPINION

“… Loken is there to provide something to stare at …”

-John Anderson, LOS ANGELES TIMES

“… indisputably the best … video-game-into-film adaptations …”

-Maitland McDonagh, TV GUIDE’S MOVIE GUIDE

With reviews like that how can you go wrong, Rotten Tomatoes may have given it a 2/10 on their meter, but who cares when you have all these people standing behind the film… there are tons more of positive reviews. All you have to do is interpret them correctly, just focus on the key words like we did above. Just remember when you read these reviews that there is only one way to comprehend them, and that is my way!

Party On Uwe Boll!!

Video Game Movies Suck, Maybe Not This Time.

Posted in Critique, News, Uwe Boll on January 3rd, 2006 by Robert Shea

In the past we have seen many movies butcher video games to make something that is only enjoyable by a child. Resident Evil is a pure example, as is Super Mario Brothers. Both great game series, but horrible movies.

We have seen Uwe Boll destroy video game movies such as House of the Dead, Alone in the Dark and BloodRayne. There is no doubt that the movies he is still being handed will suck too. It makes some wonder why on earth a company with a wonderful video game series would hand their fate over to a man who has never made a widely accepted video game movie. Be sure to miss his upcoming atrocities, Fear Effect, Postal, Far Cry, Hunter: The Reckoning, and In the Name of the King: A Dungeon Siege Tale.

There have however been a few good video game movies, Final Fantasy: the Spirits Within was a wonderful film with horrible voice acting, and Mortal Kombat want too bad. Maybe just maybe the upcoming Splinter Cell movie won’t suck. Tom Clancy writes intriguing movies that are fun to watch, but most times those are book to film; can it be pulled off with game to film? maybe, but that doesn’t seem to be what is going on. Below is a question asked to Raymond Benson, the writer of the Splinter Cell Novels.

#7 According to the IMDb, your name appears newly added to the list of those writing the upcoming Splinter Cell movie from Paramount Pictures. Can you officially confirm or deny that at this time?

That’s news to me! As far as I know, the screenplay is totally original and not based on any existing game or my books.

-The Fairer Sects

That seems to be the word around the campfire. Currently the project is being tossed around between Paramount and DreamWorks (which are the same company now). No actor for Tom Clancy has been made official and the director is still in question. As long as Uwe Boll doesn’t end up directing this will most likely be an excellent or at least acceptable film.